|
Пространства имен |
| namespace | PE |
Макросы |
| #define | GLAPI __stdcall |
| #define | GL_GENERATE_MIPMAP_HINT 0x8192 |
| #define | GL_TEXTURE_RECTANGLE 0x84F5 |
| #define | GL_TEXTURE_BINDING_RECTANGLE 0x84F6 |
| #define | GL_PROXY_TEXTURE_RECTANGLE 0x84F7 |
| #define | GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 |
| #define | GL_SAMPLER_2D_RECT 0x8B63 |
| #define | GL_SAMPLER_2D_RECT_SHADOW 0x8B64 |
| #define | GL_CLAMP_TO_EDGE 0x812F |
| #define | GL_BLEND 0x0BE2 |
| #define | GL_BLEND_SRC 0x0BE1 |
| #define | GL_BLEND_DST 0x0BE0 |
| #define | GL_ZERO 0x0 |
| #define | GL_ONE 0x1 |
| #define | GL_SRC_COLOR 0x0300 |
| #define | GL_ONE_MINUS_SRC_COLOR 0x0301 |
| #define | GL_SRC_ALPHA 0x0302 |
| #define | GL_ONE_MINUS_SRC_ALPHA 0x0303 |
| #define | GL_DST_ALPHA 0x0304 |
| #define | GL_ONE_MINUS_DST_ALPHA 0x0305 |
| #define | GL_DST_COLOR 0x0306 |
| #define | GL_ONE_MINUS_DST_COLOR 0x0307 |
| #define | GL_SRC_ALPHA_SATURATE 0x0308 |
| #define | GL_CONSTANT_COLOR 0x8001 |
| #define | GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
| #define | GL_CONSTANT_ALPHA 0x8003 |
| #define | GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
| #define | GL_R8 0x8229 |
| #define | GL_R16 0x822A |
| #define | GL_RG8 0x822B |
| #define | GL_RG16 0x822C |
| #define | GL_R16F 0x822D |
| #define | GL_R32F 0x822E |
| #define | GL_RG16F 0x822F |
| #define | GL_RG32F 0x8230 |
| #define | GL_R8I 0x8231 |
| #define | GL_R8UI 0x8232 |
| #define | GL_R16I 0x8233 |
| #define | GL_R16UI 0x8234 |
| #define | GL_R32I 0x8235 |
| #define | GL_R32UI 0x8236 |
| #define | GL_RG8I 0x8237 |
| #define | GL_RG8UI 0x8238 |
| #define | GL_RG16I 0x8239 |
| #define | GL_RG16UI 0x823A |
| #define | GL_RG32I 0x823B |
| #define | GL_RG32UI 0x823C |
| #define | GL_RG 0x8227 |
| #define | GL_RG_INTEGER 0x8228 |
| #define | GL_RED 0x1903 |
| #define | GL_MAP_COLOR 0x0D10 |
| #define | GL_MAP_STENCIL 0x0D11 |
| #define | GL_INDEX_SHIFT 0x0D12 |
| #define | GL_INDEX_OFFSET 0x0D13 |
| #define | GL_RED_SCALE 0x0D14 |
| #define | GL_RED_BIAS 0x0D15 |
| #define | GL_GREEN_SCALE 0x0D18 |
| #define | GL_GREEN_BIAS 0x0D19 |
| #define | GL_BLUE_SCALE 0x0D1A |
| #define | GL_BLUE_BIAS 0x0D1B |
| #define | GL_ALPHA_SCALE 0x0D1C |
| #define | GL_ALPHA_BIAS 0x0D1D |
| #define | GL_DEPTH_SCALE 0x0D1E |
| #define | GL_DEPTH_BIAS 0x0D1F |
| #define | GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
| #define | GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
| #define | GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
| #define | GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
| #define | GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
| #define | GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
| #define | GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
| #define | GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
| #define | GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
| #define | GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
| #define | GL_PIXEL_MAP_S_TO_S 0x0C71 |
| #define | GL_PIXEL_MAP_I_TO_I 0x0C70 |
| #define | GL_PIXEL_MAP_I_TO_R 0x0C72 |
| #define | GL_PIXEL_MAP_I_TO_G 0x0C73 |
| #define | GL_PIXEL_MAP_I_TO_B 0x0C74 |
| #define | GL_PIXEL_MAP_I_TO_A 0x0C75 |
| #define | GL_PIXEL_MAP_R_TO_R 0x0C76 |
| #define | GL_PIXEL_MAP_G_TO_G 0x0C77 |
| #define | GL_PIXEL_MAP_B_TO_B 0x0C78 |
| #define | GL_PIXEL_MAP_A_TO_A 0x0C79 |
| #define | GL_PACK_ALIGNMENT 0x0D05 |
| #define | GL_PACK_LSB_FIRST 0x0D01 |
| #define | GL_PACK_ROW_LENGTH 0x0D02 |
| #define | GL_PACK_SKIP_PIXELS 0x0D04 |
| #define | GL_PACK_SKIP_ROWS 0x0D03 |
| #define | GL_PACK_SWAP_BYTES 0x0D00 |
| #define | GL_UNPACK_ALIGNMENT 0x0CF5 |
| #define | GL_UNPACK_LSB_FIRST 0x0CF1 |
| #define | GL_UNPACK_ROW_LENGTH 0x0CF2 |
| #define | GL_UNPACK_SKIP_PIXELS 0x0CF4 |
| #define | GL_UNPACK_SKIP_ROWS 0x0CF3 |
| #define | GL_UNPACK_SWAP_BYTES 0x0CF0 |
| #define | GL_ZOOM_X 0x0D16 |
| #define | GL_ZOOM_Y 0x0D17 |
| #define | GL_TEXTURE0 0x84C0 |
| #define | GL_TEXTURE1 0x84C1 |
| #define | GL_TEXTURE2 0x84C2 |
| #define | GL_TEXTURE3 0x84C3 |
| #define | GL_TEXTURE4 0x84C4 |
| #define | GL_TEXTURE5 0x84C5 |
| #define | GL_TEXTURE6 0x84C6 |
| #define | GL_TEXTURE7 0x84C7 |
| #define | GL_TEXTURE8 0x84C8 |
| #define | GL_TEXTURE9 0x84C9 |
| #define | GL_TEXTURE10 0x84CA |
| #define | GL_TEXTURE11 0x84CB |
| #define | GL_TEXTURE12 0x84CC |
| #define | GL_TEXTURE13 0x84CD |
| #define | GL_TEXTURE14 0x84CE |
| #define | GL_TEXTURE15 0x84CF |
| #define | GL_TEXTURE16 0x84D0 |
| #define | GL_TEXTURE17 0x84D1 |
| #define | GL_TEXTURE18 0x84D2 |
| #define | GL_TEXTURE19 0x84D3 |
| #define | GL_TEXTURE20 0x84D4 |
| #define | GL_TEXTURE21 0x84D5 |
| #define | GL_TEXTURE22 0x84D6 |
| #define | GL_TEXTURE23 0x84D7 |
| #define | GL_TEXTURE24 0x84D8 |
| #define | GL_TEXTURE25 0x84D9 |
| #define | GL_TEXTURE26 0x84DA |
| #define | GL_TEXTURE27 0x84DB |
| #define | GL_TEXTURE28 0x84DC |
| #define | GL_TEXTURE29 0x84DD |
| #define | GL_TEXTURE30 0x84DE |
| #define | GL_TEXTURE31 0x84DF |
| #define | GL_TEXTURE_MAX_ANISOTROPY 0x84FE |
| #define | GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF |
| #define | GL_TEXTURE_1D 0x0DE0 |
| #define | GL_TEXTURE_2D 0x0DE1 |
| #define | GL_TEXTURE_WRAP_S 0x2802 |
| #define | GL_TEXTURE_WRAP_T 0x2803 |
| #define | GL_TEXTURE_WRAP_R 0x8072 |
| #define | GL_TEXTURE_MAG_FILTER 0x2800 |
| #define | GL_TEXTURE_MIN_FILTER 0x2801 |
| #define | GL_TEXTURE_WIDTH 0x1000 |
| #define | GL_TEXTURE_HEIGHT 0x1001 |
| #define | GL_TEXTURE_BORDER 0x1005 |
| #define | GL_TEXTURE_COMPONENTS 0x1003 |
| #define | GL_TEXTURE_RED_SIZE 0x805C |
| #define | GL_TEXTURE_GREEN_SIZE 0x805D |
| #define | GL_TEXTURE_BLUE_SIZE 0x805E |
| #define | GL_TEXTURE_ALPHA_SIZE 0x805F |
| #define | GL_NEAREST_MIPMAP_NEAREST 0x2700 |
| #define | GL_NEAREST_MIPMAP_LINEAR 0x2702 |
| #define | GL_LINEAR_MIPMAP_NEAREST 0x2701 |
| #define | GL_LINEAR_MIPMAP_LINEAR 0x2703 |
| #define | GL_DECAL 0x2101 |
| #define | GL_MODULATE 0x2100 |
| #define | GL_NEAREST 0x2600 |
| #define | GL_REPEAT 0x2901 |
| #define | GL_CLAMP 0x2900 |
| #define | GL_S 0x2000 |
| #define | GL_T 0x2001 |
| #define | GL_R 0x2002 |
| #define | GL_Q 0x2003 |
| #define | GL_LINEAR 0x2601 |
| #define | GL_QUERY_COUNTER_BITS 0x8864 |
| #define | GL_CURRENT_QUERY 0x8865 |
| #define | GL_QUERY_RESULT 0x8866 |
| #define | GL_QUERY_RESULT_AVAILABLE 0x8867 |
| #define | GL_GENERATE_MIPMAP_SGIS 0x8191 |
| #define | GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
| #define | GL_PROXY_TEXTURE_1D 0x8063 |
| #define | GL_PROXY_TEXTURE_2D 0x8064 |
| #define | GL_TEXTURE_PRIORITY 0x8066 |
| #define | GL_TEXTURE_RESIDENT 0x8067 |
| #define | GL_TEXTURE_BINDING_1D 0x8068 |
| #define | GL_TEXTURE_BINDING_2D 0x8069 |
| #define | GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
| #define | GL_ALPHA4 0x803B |
| #define | GL_ALPHA8 0x803C |
| #define | GL_ALPHA12 0x803D |
| #define | GL_ALPHA16 0x803E |
| #define | GL_LUMINANCE4 0x803F |
| #define | GL_LUMINANCE8 0x8040 |
| #define | GL_LUMINANCE12 0x8041 |
| #define | GL_LUMINANCE16 0x8042 |
| #define | GL_LUMINANCE4_ALPHA4 0x8043 |
| #define | GL_LUMINANCE6_ALPHA2 0x8044 |
| #define | GL_LUMINANCE8_ALPHA8 0x8045 |
| #define | GL_LUMINANCE12_ALPHA4 0x8046 |
| #define | GL_LUMINANCE12_ALPHA12 0x8047 |
| #define | GL_LUMINANCE16_ALPHA16 0x8048 |
| #define | GL_INTENSITY 0x8049 |
| #define | GL_INTENSITY4 0x804A |
| #define | GL_INTENSITY8 0x804B |
| #define | GL_INTENSITY12 0x804C |
| #define | GL_INTENSITY16 0x804D |
| #define | GL_R3_G3_B2 0x2A10 |
| #define | GL_RGB4 0x804F |
| #define | GL_RGB5 0x8050 |
| #define | GL_RGB8 0x8051 |
| #define | GL_RGB10 0x8052 |
| #define | GL_RGB12 0x8053 |
| #define | GL_RGB16 0x8054 |
| #define | GL_RGBA2 0x8055 |
| #define | GL_RGBA4 0x8056 |
| #define | GL_RGB5_A1 0x8057 |
| #define | GL_RGBA8 0x8058 |
| #define | GL_RGB10_A2 0x8059 |
| #define | GL_RGBA12 0x805A |
| #define | GL_RGBA16 0x805B |
| #define | GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
| #define | GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
| #define | GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF |
| #define | GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF |
| #define | GL_DONT_CARE 0x1100 |
| #define | GL_FASTEST 0x1101 |
| #define | GL_NICEST 0x1102 |
| #define | GL_MULTISAMPLE_ARB 0x809D |
| #define | WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
| #define | WGL_DRAW_TO_WINDOW_ARB 0x2001 |
| #define | WGL_DRAW_TO_BITMAP_ARB 0x2002 |
| #define | WGL_ACCELERATION_ARB 0x2003 |
| #define | WGL_NEED_PALETTE_ARB 0x2004 |
| #define | WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
| #define | WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
| #define | WGL_SWAP_METHOD_ARB 0x2007 |
| #define | WGL_NUMBER_OVERLAYS_ARB 0x2008 |
| #define | WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
| #define | WGL_TRANSPARENT_ARB 0x200A |
| #define | WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
| #define | WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
| #define | WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
| #define | WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
| #define | WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
| #define | WGL_SHARE_DEPTH_ARB 0x200C |
| #define | WGL_SHARE_STENCIL_ARB 0x200D |
| #define | WGL_SHARE_ACCUM_ARB 0x200E |
| #define | WGL_SUPPORT_GDI_ARB 0x200F |
| #define | WGL_SUPPORT_OPENGL_ARB 0x2010 |
| #define | WGL_DOUBLE_BUFFER_ARB 0x2011 |
| #define | WGL_STEREO_ARB 0x2012 |
| #define | WGL_PIXEL_TYPE_ARB 0x2013 |
| #define | WGL_COLOR_BITS_ARB 0x2014 |
| #define | WGL_RED_BITS_ARB 0x2015 |
| #define | WGL_RED_SHIFT_ARB 0x2016 |
| #define | WGL_GREEN_BITS_ARB 0x2017 |
| #define | WGL_GREEN_SHIFT_ARB 0x2018 |
| #define | WGL_BLUE_BITS_ARB 0x2019 |
| #define | WGL_BLUE_SHIFT_ARB 0x201A |
| #define | WGL_ALPHA_BITS_ARB 0x201B |
| #define | WGL_ALPHA_SHIFT_ARB 0x201C |
| #define | WGL_ACCUM_BITS_ARB 0x201D |
| #define | WGL_ACCUM_RED_BITS_ARB 0x201E |
| #define | WGL_ACCUM_GREEN_BITS_ARB 0x201F |
| #define | WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
| #define | WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
| #define | WGL_DEPTH_BITS_ARB 0x2022 |
| #define | WGL_STENCIL_BITS_ARB 0x2023 |
| #define | WGL_AUX_BUFFERS_ARB 0x2024 |
| #define | WGL_NO_ACCELERATION_ARB 0x2025 |
| #define | WGL_GENERIC_ACCELERATION_ARB 0x2026 |
| #define | WGL_FULL_ACCELERATION_ARB 0x2027 |
| #define | WGL_SWAP_EXCHANGE_ARB 0x2028 |
| #define | WGL_SWAP_COPY_ARB 0x2029 |
| #define | WGL_SWAP_UNDEFINED_ARB 0x202A |
| #define | WGL_TYPE_RGBA_ARB 0x202B |
| #define | WGL_TYPE_COLORINDEX_ARB 0x202C |
| #define | WGL_SAMPLE_BUFFERS_ARB 0x2041 |
| #define | WGL_SAMPLES_ARB 0x2042 |
| #define | GL_NONE 0x0 |
| #define | GL_LEFT 0x0406 |
| #define | GL_RIGHT 0x0407 |
| #define | GL_FRONT_LEFT 0x0400 |
| #define | GL_FRONT_RIGHT 0x0401 |
| #define | GL_BACK_LEFT 0x0402 |
| #define | GL_BACK_RIGHT 0x0403 |
| #define | GL_AUX0 0x0409 |
| #define | GL_AUX1 0x040A |
| #define | GL_AUX2 0x040B |
| #define | GL_AUX3 0x040C |
| #define | GL_COLOR_INDEX 0x1900 |
| #define | GL_RED 0x1903 |
| #define | GL_GREEN 0x1904 |
| #define | GL_BLUE 0x1905 |
| #define | GL_ALPHA 0x1906 |
| #define | GL_LUMINANCE 0x1909 |
| #define | GL_LUMINANCE_ALPHA 0x190A |
| #define | GL_ALPHA_BITS 0x0D55 |
| #define | GL_RED_BITS 0x0D52 |
| #define | GL_GREEN_BITS 0x0D53 |
| #define | GL_BLUE_BITS 0x0D54 |
| #define | GL_INDEX_BITS 0x0D51 |
| #define | GL_SUBPIXEL_BITS 0x0D50 |
| #define | GL_AUX_BUFFERS 0x0C00 |
| #define | GL_READ_BUFFER 0x0C02 |
| #define | GL_DRAW_BUFFER 0x0C01 |
| #define | GL_DOUBLEBUFFER 0x0C32 |
| #define | GL_STEREO 0x0C33 |
| #define | GL_BITMAP 0x1A00 |
| #define | GL_COLOR 0x1800 |
| #define | GL_DEPTH 0x1801 |
| #define | GL_STENCIL 0x1802 |
| #define | GL_DITHER 0x0BD0 |
| #define | GL_RGB 0x1907 |
| #define | GL_RGBA 0x1908 |
| #define | GL_POINT 0x1B00 |
| #define | GL_LINE 0x1B01 |
| #define | GL_FILL 0x1B02 |
| #define | GL_CW 0x0900 |
| #define | GL_CCW 0x0901 |
| #define | GL_FRONT 0x0404 |
| #define | GL_BACK 0x0405 |
| #define | GL_POLYGON_MODE 0x0B40 |
| #define | GL_POLYGON_SMOOTH 0x0B41 |
| #define | GL_POLYGON_STIPPLE 0x0B42 |
| #define | GL_EDGE_FLAG 0x0B43 |
| #define | GL_CULL_FACE 0x0B44 |
| #define | GL_CULL_FACE_MODE 0x0B45 |
| #define | GL_FRONT_FACE 0x0B46 |
| #define | GL_POLYGON_OFFSET_FACTOR 0x8038 |
| #define | GL_POLYGON_OFFSET_UNITS 0x2A00 |
| #define | GL_POLYGON_OFFSET_POINT 0x2A01 |
| #define | GL_POLYGON_OFFSET_LINE 0x2A02 |
| #define | GL_POLYGON_OFFSET_FILL 0x8037 |
| #define | GL_NEVER 0x0200 |
| #define | GL_LESS 0x0201 |
| #define | GL_EQUAL 0x0202 |
| #define | GL_LEQUAL 0x0203 |
| #define | GL_GREATER 0x0204 |
| #define | GL_NOTEQUAL 0x0205 |
| #define | GL_GEQUAL 0x0206 |
| #define | GL_ALWAYS 0x0207 |
| #define | GL_DEPTH_TEST 0x0B71 |
| #define | GL_DEPTH_BITS 0x0D56 |
| #define | GL_DEPTH_CLEAR_VALUE 0x0B73 |
| #define | GL_DEPTH_FUNC 0x0B74 |
| #define | GL_DEPTH_RANGE 0x0B70 |
| #define | GL_DEPTH_WRITEMASK 0x0B72 |
| #define | GL_DEPTH_COMPONENT 0x1902 |
| #define | GL_NO_ERROR 0x0 |
| #define | GL_INVALID_VALUE 0x0501 |
| #define | GL_INVALID_ENUM 0x0500 |
| #define | GL_INVALID_OPERATION 0x0502 |
| #define | GL_STACK_OVERFLOW 0x0503 |
| #define | GL_STACK_UNDERFLOW 0x0504 |
| #define | GL_OUT_OF_MEMORY 0x0505 |
| #define | GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION |
| #define | GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
| #define | GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
| #define | GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
| #define | GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
| #define | GL_CURRENT_VERTEX_ATTRIB 0x8626 |
| #define | GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
| #define | GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
| #define | GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
| #define | GL_STENCIL_BACK_FUNC 0x8800 |
| #define | GL_STENCIL_BACK_FAIL 0x8801 |
| #define | GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
| #define | GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
| #define | GL_MAX_DRAW_BUFFERS 0x8824 |
| #define | GL_DRAW_BUFFER0 0x8825 |
| #define | GL_DRAW_BUFFER1 0x8826 |
| #define | GL_DRAW_BUFFER2 0x8827 |
| #define | GL_DRAW_BUFFER3 0x8828 |
| #define | GL_DRAW_BUFFER4 0x8829 |
| #define | GL_DRAW_BUFFER5 0x882A |
| #define | GL_DRAW_BUFFER6 0x882B |
| #define | GL_DRAW_BUFFER7 0x882C |
| #define | GL_DRAW_BUFFER8 0x882D |
| #define | GL_DRAW_BUFFER9 0x882E |
| #define | GL_DRAW_BUFFER10 0x882F |
| #define | GL_DRAW_BUFFER11 0x8830 |
| #define | GL_DRAW_BUFFER12 0x8831 |
| #define | GL_DRAW_BUFFER13 0x8832 |
| #define | GL_DRAW_BUFFER14 0x8833 |
| #define | GL_DRAW_BUFFER15 0x8834 |
| #define | GL_BLEND_EQUATION_ALPHA 0x883D |
| #define | GL_POINT_SPRITE 0x8861 |
| #define | GL_COORD_REPLACE 0x8862 |
| #define | GL_MAX_VERTEX_ATTRIBS 0x8869 |
| #define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
| #define | GL_MAX_TEXTURE_COORDS 0x8871 |
| #define | GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
| #define | GL_FRAGMENT_SHADER 0x8B30 |
| #define | GL_VERTEX_SHADER 0x8B31 |
| #define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
| #define | GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
| #define | GL_MAX_VARYING_FLOATS 0x8B4B |
| #define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
| #define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
| #define | GL_SHADER_TYPE 0x8B4F |
| #define | GL_FLOAT_VEC2 0x8B50 |
| #define | GL_FLOAT_VEC3 0x8B51 |
| #define | GL_FLOAT_VEC4 0x8B52 |
| #define | GL_INT_VEC2 0x8B53 |
| #define | GL_INT_VEC3 0x8B54 |
| #define | GL_INT_VEC4 0x8B55 |
| #define | GL_BOOL 0x8B56 |
| #define | GL_BOOL_VEC2 0x8B57 |
| #define | GL_BOOL_VEC3 0x8B58 |
| #define | GL_BOOL_VEC4 0x8B59 |
| #define | GL_FLOAT_MAT2 0x8B5A |
| #define | GL_FLOAT_MAT3 0x8B5B |
| #define | GL_FLOAT_MAT4 0x8B5C |
| #define | GL_SAMPLER_1D 0x8B5D |
| #define | GL_SAMPLER_2D 0x8B5E |
| #define | GL_SAMPLER_3D 0x8B5F |
| #define | GL_SAMPLER_CUBE 0x8B60 |
| #define | GL_SAMPLER_1D_SHADOW 0x8B61 |
| #define | GL_SAMPLER_2D_SHADOW 0x8B62 |
| #define | GL_DELETE_STATUS 0x8B80 |
| #define | GL_COMPILE_STATUS 0x8B81 |
| #define | GL_LINK_STATUS 0x8B82 |
| #define | GL_VALIDATE_STATUS 0x8B83 |
| #define | GL_INFO_LOG_LENGTH 0x8B84 |
| #define | GL_ATTACHED_SHADERS 0x8B85 |
| #define | GL_ACTIVE_UNIFORMS 0x8B86 |
| #define | GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
| #define | GL_SHADER_SOURCE_LENGTH 0x8B88 |
| #define | GL_ACTIVE_ATTRIBUTES 0x8B89 |
| #define | GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
| #define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
| #define | GL_SHADING_LANGUAGE_VERSION 0x8B8C |
| #define | GL_CURRENT_PROGRAM 0x8B8D |
| #define | GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
| #define | GL_LOWER_LEFT 0x8CA1 |
| #define | GL_UPPER_LEFT 0x8CA2 |
| #define | GL_STENCIL_BACK_REF 0x8CA3 |
| #define | GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
| #define | GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
| #define | GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION |
| #define | GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
| #define | GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
| #define | GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
| #define | GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
| #define | GL_CURRENT_VERTEX_ATTRIB 0x8626 |
| #define | GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
| #define | GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
| #define | GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
| #define | GL_STENCIL_BACK_FUNC 0x8800 |
| #define | GL_STENCIL_BACK_FAIL 0x8801 |
| #define | GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
| #define | GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
| #define | GL_MAX_DRAW_BUFFERS 0x8824 |
| #define | GL_DRAW_BUFFER0 0x8825 |
| #define | GL_DRAW_BUFFER1 0x8826 |
| #define | GL_DRAW_BUFFER2 0x8827 |
| #define | GL_DRAW_BUFFER3 0x8828 |
| #define | GL_DRAW_BUFFER4 0x8829 |
| #define | GL_DRAW_BUFFER5 0x882A |
| #define | GL_DRAW_BUFFER6 0x882B |
| #define | GL_DRAW_BUFFER7 0x882C |
| #define | GL_DRAW_BUFFER8 0x882D |
| #define | GL_DRAW_BUFFER9 0x882E |
| #define | GL_DRAW_BUFFER10 0x882F |
| #define | GL_DRAW_BUFFER11 0x8830 |
| #define | GL_DRAW_BUFFER12 0x8831 |
| #define | GL_DRAW_BUFFER13 0x8832 |
| #define | GL_DRAW_BUFFER14 0x8833 |
| #define | GL_DRAW_BUFFER15 0x8834 |
| #define | GL_BLEND_EQUATION_ALPHA 0x883D |
| #define | GL_POINT_SPRITE 0x8861 |
| #define | GL_COORD_REPLACE 0x8862 |
| #define | GL_MAX_VERTEX_ATTRIBS 0x8869 |
| #define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
| #define | GL_MAX_TEXTURE_COORDS 0x8871 |
| #define | GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
| #define | GL_FRAGMENT_SHADER 0x8B30 |
| #define | GL_VERTEX_SHADER 0x8B31 |
| #define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
| #define | GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
| #define | GL_MAX_VARYING_FLOATS 0x8B4B |
| #define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
| #define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
| #define | GL_SHADER_TYPE 0x8B4F |
| #define | GL_FLOAT_VEC2 0x8B50 |
| #define | GL_FLOAT_VEC3 0x8B51 |
| #define | GL_FLOAT_VEC4 0x8B52 |
| #define | GL_INT_VEC2 0x8B53 |
| #define | GL_INT_VEC3 0x8B54 |
| #define | GL_INT_VEC4 0x8B55 |
| #define | GL_BOOL 0x8B56 |
| #define | GL_BOOL_VEC2 0x8B57 |
| #define | GL_BOOL_VEC3 0x8B58 |
| #define | GL_BOOL_VEC4 0x8B59 |
| #define | GL_FLOAT_MAT2 0x8B5A |
| #define | GL_FLOAT_MAT3 0x8B5B |
| #define | GL_FLOAT_MAT4 0x8B5C |
| #define | GL_SAMPLER_1D 0x8B5D |
| #define | GL_SAMPLER_2D 0x8B5E |
| #define | GL_SAMPLER_3D 0x8B5F |
| #define | GL_SAMPLER_CUBE 0x8B60 |
| #define | GL_SAMPLER_1D_SHADOW 0x8B61 |
| #define | GL_SAMPLER_2D_SHADOW 0x8B62 |
| #define | GL_DELETE_STATUS 0x8B80 |
| #define | GL_COMPILE_STATUS 0x8B81 |
| #define | GL_LINK_STATUS 0x8B82 |
| #define | GL_VALIDATE_STATUS 0x8B83 |
| #define | GL_INFO_LOG_LENGTH 0x8B84 |
| #define | GL_ATTACHED_SHADERS 0x8B85 |
| #define | GL_SHADER_SOURCE_LENGTH 0x8B88 |
| #define | GL_ACTIVE_ATTRIBUTES 0x8B89 |
| #define | GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
| #define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
| #define | GL_SHADING_LANGUAGE_VERSION 0x8B8C |
| #define | GL_CURRENT_PROGRAM 0x8B8D |
| #define | GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
| #define | GL_LOWER_LEFT 0x8CA1 |
| #define | GL_UPPER_LEFT 0x8CA2 |
| #define | GL_STENCIL_BACK_REF 0x8CA3 |
| #define | GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
| #define | GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
| #define | GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 |
| #define | GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 |
| #define | GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 |
| #define | GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED |
| #define | GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF |
| #define | GL_UNIFORM_BUFFER_EXT 0x8DEE |
| #define | SAMPLES_PASSED_ARB 0x8914 |
| #define | QUERY_COUNTER_BITS_ARB 0x8864 |
| #define | CURRENT_QUERY_ARB 0x8865 |
| #define | QUERY_RESULT_ARB 0x8866 |
| #define | QUERY_RESULT_AVAILABLE_ARB 0x8867 |
| #define | GL_SAMPLES_PASSED 0x8914 |
| #define | GL_PROGRAM 0x8B40 |
| #define | GL_TYPE 0x8B4E |
| #define | GL_SUBTYPE 0x8B4F |
| #define | GL_DELETE_STATUS 0x8B80 |
| #define | GL_COMPILE_STATUS 0x8B81 |
| #define | GL_LINK_STATUS 0x8B82 |
| #define | GL_VALIDATE_STATUS 0x8B83 |
| #define | GL_INFO_LOG_LENGTH 0x8B84 |
| #define | GL_ATTACHED_OBJECTS 0x8B85 |
| #define | GL_SHADER_SOURCE_LENGTH 0x8B88 |
| #define | GL_SHADER_OBJECT_ARB 0x8B48 |
| #define | GL_FLOAT 0x1406 |
| #define | GL_FLOAT_VEC2_ARB 0x8B50 |
| #define | GL_FLOAT_VEC3_ARB 0x8B51 |
| #define | GL_FLOAT_VEC4_ARB 0x8B52 |
| #define | GL_INT 0x1404 |
| #define | GL_INT_VEC2_ARB 0x8B53 |
| #define | GL_INT_VEC3_ARB 0x8B54 |
| #define | GL_INT_VEC4_ARB 0x8B55 |
| #define | GL_BOOL_ARB 0x8B56 |
| #define | GL_BOOL_VEC2_ARB 0x8B57 |
| #define | GL_BOOL_VEC3_ARB 0x8B58 |
| #define | GL_BOOL_VEC4_ARB 0x8B59 |
| #define | GL_FLOAT_MAT2_ARB 0x8B5A |
| #define | GL_FLOAT_MAT3_ARB 0x8B5B |
| #define | GL_FLOAT_MAT4_ARB 0x8B5C |
| #define | GL_SAMPLER_1D_ARB 0x8B5D |
| #define | GL_SAMPLER_2D_ARB 0x8B5E |
| #define | GL_SAMPLER_3D_ARB 0x8B5F |
| #define | GL_SAMPLER_CUBE_ARB 0x8B60 |
| #define | GL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
| #define | GL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
| #define | GL_SAMPLER_2D_RECT_ARB 0x8B63 |
| #define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
| #define | GL_QUERY_WAIT_NV 0x8E13 |
| #define | GL_QUERY_NO_WAIT_NV 0x8E14 |
| #define | GL_QUERY_BY_REGION_WAIT_NV 0x8E15 |
| #define | GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 |
| #define | GL_VERTEX_SHADER 0x8B31 |
| #define | GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
| #define | GL_MAX_VARYING_FLOATS_ARB 0x8B4B |
| #define | GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
| #define | GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
| #define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
| #define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
| #define | GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
| #define | GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
| #define | GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
| #define | GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
| #define | GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
| #define | GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
| #define | GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
| #define | GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
| #define | GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
| #define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
| #define | GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
| #define | GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
| #define | GL_FLOAT 0x1406 |
| #define | GL_FLOAT_VEC2_ARB 0x8B50 |
| #define | GL_FLOAT_VEC3_ARB 0x8B51 |
| #define | GL_FLOAT_VEC4_ARB 0x8B52 |
| #define | GL_FLOAT_MAT2_ARB 0x8B5A |
| #define | GL_FLOAT_MAT3_ARB 0x8B5B |
| #define | GL_FLOAT_MAT4_ARB 0x8B5C |
| #define | GL_VERTEX_ARRAY_BINDING 0x85B5 |
| #define | GL_FRAGMENT_SHADER 0x8B30 |
| #define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
| #define | GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
| #define | GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
| #define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
| #define | GL_ARRAY_BUFFER 0x8892 |
| #define | GL_ELEMENT_ARRAY_BUFFER 0x8893 |
| #define | GL_ARRAY_BUFFER_BINDING 0x8894 |
| #define | GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
| #define | GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
| #define | GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
| #define | GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
| #define | GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
| #define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
| #define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
| #define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
| #define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
| #define | GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
| #define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
| #define | GL_STREAM_DRAW 0x88E0 |
| #define | GL_STREAM_READ 0x88E1 |
| #define | GL_STREAM_COPY 0x88E2 |
| #define | GL_STATIC_DRAW 0x88E4 |
| #define | GL_STATIC_READ 0x88E5 |
| #define | GL_STATIC_COPY 0x88E6 |
| #define | GL_DYNAMIC_DRAW 0x88E8 |
| #define | GL_DYNAMIC_READ 0x88E9 |
| #define | GL_DYNAMIC_COPY 0x88EA |
| #define | GL_READ_ONLY 0x88B8 |
| #define | GL_WRITE_ONLY 0x88B9 |
| #define | GL_READ_WRITE 0x88BA |
| #define | GL_BUFFER_SIZE 0x8764 |
| #define | GL_BUFFER_USAGE 0x8765 |
| #define | GL_BUFFER_ACCESS 0x88BB |
| #define | GL_BUFFER_MAPPED 0x88BC |
| #define | GL_BUFFER_MAP_POINTER 0x88BD |
| #define | GL_VERTEX_ARRAY 0x8074 |
| #define | GL_COLOR_BUFFER_BIT 0x00004000 |
| #define | GL_DEPTH_BUFFER_BIT 0x00000100 |
| #define | GL_STENCIL_BUFFER_BIT 0x00000400 |
| #define | GL_BYTE 0x1400 |
| #define | GL_UNSIGNED_BYTE 0x1401 |
| #define | GL_SHORT 0x1402 |
| #define | GL_UNSIGNED_SHORT 0x1403 |
| #define | GL_INT 0x1404 |
| #define | GL_UNSIGNED_INT 0x1405 |
| #define | GL_FLOAT 0x1406 |
| #define | GL_DOUBLE 0x140A |
| #define | GL_2_BYTES 0x1407 |
| #define | GL_3_BYTES 0x1408 |
| #define | GL_4_BYTES 0x1409 |
| #define | GL_POINTS 0x0000 |
| #define | GL_LINES 0x0001 |
| #define | GL_LINE_LOOP 0x0002 |
| #define | GL_LINE_STRIP 0x0003 |
| #define | GL_TRIANGLES 0x0004 |
| #define | GL_TRIANGLE_STRIP 0x0005 |
| #define | GL_TRIANGLE_FAN 0x0006 |
| #define | WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
| #define | WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
| #define | WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
| #define | WGL_CONTEXT_FLAGS_ARB 0x2094 |
| #define | WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 |
| #define | WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 |
| #define | ERROR_INVALID_VERSION_ARB 0x2095 |
| #define | GL_VENDOR 0x1F00 |
| #define | GL_RENDERER 0x1F01 |
| #define | GL_VERSION 0x1F02 |
| #define | GL_EXTENSIONS 0x1F03 |
| #define | GL_SHADING_LANGUAGE_VERSION 0x8B8C |
| #define | GL_MAJOR_VERSION 0x821B |
| #define | GL_MINOR_VERSION 0x821C |
| #define | GL_NUM_EXTENSIONS 0x821D |
| #define | GL_CONTEXT_FLAGS 0x821E |
| #define | GL_DEPTH_BUFFER 0x8223 |
| #define | GL_STENCIL_BUFFER 0x8224 |
| #define | GL_COMPRESSED_RED 0x8225 |
| #define | GL_COMPRESSED_RG 0x8226 |
| #define | GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 |
| #define | GL_RGBA32F 0x8814 |
| #define | GL_RGB32F 0x8815 |
| #define | GL_RGBA16F 0x881A |
| #define | GL_RGB16F 0x881B |
| #define | GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD |
| #define | GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF |
| #define | GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 |
| #define | GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 |
| #define | GL_CLAMP_VERTEX_COLOR 0x891A |
| #define | GL_CLAMP_FRAGMENT_COLOR 0x891B |
| #define | GL_CLAMP_READ_COLOR 0x891C |
| #define | GL_FIXED_ONLY 0x891D |
| #define | GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS |
| #define | GL_TEXTURE_RED_TYPE 0x8C10 |
| #define | GL_TEXTURE_GREEN_TYPE 0x8C11 |
| #define | GL_TEXTURE_BLUE_TYPE 0x8C12 |
| #define | GL_TEXTURE_ALPHA_TYPE 0x8C13 |
| #define | GL_TEXTURE_LUMINANCE_TYPE 0x8C14 |
| #define | GL_TEXTURE_INTENSITY_TYPE 0x8C15 |
| #define | GL_TEXTURE_DEPTH_TYPE 0x8C16 |
| #define | GL_UNSIGNED_NORMALIZED 0x8C17 |
| #define | GL_TEXTURE_1D_ARRAY 0x8C18 |
| #define | GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 |
| #define | GL_TEXTURE_2D_ARRAY 0x8C1A |
| #define | GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B |
| #define | GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C |
| #define | GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D |
| #define | GL_R11F_G11F_B10F 0x8C3A |
| #define | GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B |
| #define | GL_RGB9_E5 0x8C3D |
| #define | GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E |
| #define | GL_TEXTURE_SHARED_SIZE 0x8C3F |
| #define | GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 |
| #define | GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F |
| #define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 |
| #define | GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 |
| #define | GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 |
| #define | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 |
| #define | GL_PRIMITIVES_GENERATED 0x8C87 |
| #define | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 |
| #define | GL_RASTERIZER_DISCARD 0x8C89 |
| #define | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A |
| #define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B |
| #define | GL_INTERLEAVED_ATTRIBS 0x8C8C |
| #define | GL_SEPARATE_ATTRIBS 0x8C8D |
| #define | GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E |
| #define | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F |
| #define | GL_RGBA32UI 0x8D70 |
| #define | GL_RGB32UI 0x8D71 |
| #define | GL_RGBA16UI 0x8D76 |
| #define | GL_RGB16UI 0x8D77 |
| #define | GL_RGBA8UI 0x8D7C |
| #define | GL_RGB8UI 0x8D7D |
| #define | GL_RGBA32I 0x8D82 |
| #define | GL_RGB32I 0x8D83 |
| #define | GL_RGBA16I 0x8D88 |
| #define | GL_RGB16I 0x8D89 |
| #define | GL_RGBA8I 0x8D8E |
| #define | GL_RGB8I 0x8D8F |
| #define | GL_RED_INTEGER 0x8D94 |
| #define | GL_GREEN_INTEGER 0x8D95 |
| #define | GL_BLUE_INTEGER 0x8D96 |
| #define | GL_ALPHA_INTEGER 0x8D97 |
| #define | GL_RGB_INTEGER 0x8D98 |
| #define | GL_RGBA_INTEGER 0x8D99 |
| #define | GL_BGR_INTEGER 0x8D9A |
| #define | GL_BGRA_INTEGER 0x8D9B |
| #define | GL_SAMPLER_1D_ARRAY 0x8DC0 |
| #define | GL_SAMPLER_2D_ARRAY 0x8DC1 |
| #define | GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 |
| #define | GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 |
| #define | GL_SAMPLER_CUBE_SHADOW 0x8DC5 |
| #define | GL_UNSIGNED_INT_VEC2 0x8DC6 |
| #define | GL_UNSIGNED_INT_VEC3 0x8DC7 |
| #define | GL_UNSIGNED_INT_VEC4 0x8DC8 |
| #define | GL_INT_SAMPLER_1D 0x8DC9 |
| #define | GL_INT_SAMPLER_2D 0x8DCA |
| #define | GL_INT_SAMPLER_3D 0x8DCB |
| #define | GL_INT_SAMPLER_CUBE 0x8DCC |
| #define | GL_INT_SAMPLER_1D_ARRAY 0x8DCE |
| #define | GL_INT_SAMPLER_2D_ARRAY 0x8DCF |
| #define | GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 |
| #define | GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 |
| #define | GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 |
| #define | GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 |
| #define | GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 |
| #define | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 |
| #define | GL_QUERY_WAIT 0x8E13 |
| #define | GL_QUERY_NO_WAIT 0x8E14 |
| #define | GL_QUERY_BY_REGION_WAIT 0x8E15 |
| #define | GL_QUERY_BY_REGION_NO_WAIT 0x8E16 |
Определения типов |
| typedef char | PE::GLchar |
| typedef unsigned int | PE::GLenum |
| typedef unsigned int | PE::GLuint |
| typedef float | PE::GLfloat |
| typedef short | PE::GLshort |
| typedef unsigned char | PE::GLboolean |
| typedef unsigned int | PE::GLbitfield |
| typedef void | PE::GLvoid |
| typedef signed char | PE::GLbyte |
| typedef int | PE::GLint |
| typedef unsigned char | PE::GLubyte |
| typedef unsigned short | PE::GLushort |
| typedef int | PE::GLsizei |
| typedef float | PE::GLclampf |
| typedef double | PE::GLdouble |
| typedef double | PE::GLclampd |
| typedef GLint * | PE::GLintptr |
| typedef GLsizei * | PE::GLsizeiptr |
| typedef GLboolean * | PE::GLbooleanptr |
| typedef unsigned int | PE::GLhandle |
| typedef GLAPI void(* | PE::PFNGLGETINTEGERV )(GLenum pname, GLintptr params) |
| typedef GLAPI void(* | PE::PFNGLGETBOOLEANV )(GLenum pname, GLboolean *params) |
| typedef GLAPI const GLubyte *(* | PE::PFNGLGETSTRING )(GLenum pname) |
| typedef GLAPI void(* | PE::PFNGLCLEARCOLOR )(GLfloat, GLfloat, GLfloat, GLfloat) |
| typedef GLAPI GLenum(* | PE::PFNGLGETERROR )() |
| typedef GLAPI void(* | PE::PFNGLCLEAR )(GLenum) |
| typedef GLAPI void(* | PE::PFNGLVIEWPORT )(GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef GLAPI void(* | PE::PFNGLFRONTFACE )(GLenum face) |
| typedef GLAPI void(* | PE::PFNGLENABLE )(GLenum cap) |
| typedef GLAPI void(* | PE::PFNGLDISABLE )(GLenum cap) |
| typedef GLAPI void(* | PE::PFNGLCULLFACE )(GLenum mode) |
| typedef GLAPI void(* | PE::PFNGLCLEARDEPTH )(GLclampd depth) |
| typedef GLAPI void(* | PE::PFNGLDEPTHFUNC )(GLenum func) |
| typedef GLAPI void(* | PE::PFNGLCOLORMASK )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| typedef GLAPI void(* | PE::PFNGLDEPTHMASK )(GLboolean val) |
| typedef GLAPI void(* | PE::PFNGLPOLYGONOFFSET )(GLfloat factor, GLfloat units) |
| typedef GLAPI void(* | PE::PFNGLDRAWBUFFER )(GLenum mode) |
| typedef GLAPI void(* | PE::PFNGLREADBUFFER )(GLenum mode) |
| typedef GLAPI void(* | PE::PFNGLGENTEXTURES )(GLsizei n, GLuint *textures) |
| typedef GLAPI void(* | PE::PFNGLBINDTEXTURE )(GLenum target, GLuint texture) |
| typedef GLAPI void(* | PE::PFNGLDELETETEXTURES )(GLsizei n, GLuint *textures) |
| typedef GLAPI void(* | PE::PFNGLISTEXTURE )(GLuint texture) |
| typedef GLAPI void(* | PE::PFNGLPIXELSTOREF )(GLenum pname, GLfloat param) |
| typedef GLAPI void(* | PE::PFNGLPIXELSTOREI )(GLenum pname, GLint param) |
| typedef GLAPI void(* | PE::PFNGLTEXTURE1D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef GLAPI void(* | PE::PFNGLTEXTURE2D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef GLAPI void(* | PE::PFNGLTEXTURE3D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef GLAPI void(* | PE::PFNGLCOMPRESSEDTEXIMAGE1D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef GLAPI void(* | PE::PFNGLCOMPRESSEDTEXIMAGE2D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef GLAPI void(* | PE::PFNGLCOMPRESSEDTEXIMAGE3D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef GLAPI void(* | PE::PFNGLTEXPARAMETERF )(GLenum target, GLenum pname, GLfloat param) |
| typedef GLAPI void(* | PE::PFNGLTEXPARAMETERI )(GLenum target, GLenum pname, GLint param) |
| typedef GLAPI void(* | PE::PFNGLHINT )(GLenum target, GLenum mode) |
| typedef GLAPI void(* | PE::PFNGLACTIVETEXTURE )(GLenum n) |
| typedef GLAPI void(* | PE::PFNGLBLENDFUNC )(GLenum sfactor, GLenum dfactor) |
| typedef GLAPI void(* | PE::PFNGLPOLYGONMODE )(GLenum face, GLenum mode) |
| typedef GLAPI void(* | PE::PFNGLGENERATEMIPMAP )(GLenum target) |
| typedef GLXContext(* | PE::PFNPEGLCREATECONTEXT )(Display *dpy, XVisualInfo *vis, GLXContext shareList, bool direct) |
| typedef bool(* | PE::PFNPEGLMAKECURRENT )(Display *dpy, GLXDrawable drawable, GLXContext ctx) |
| typedef bool(* | PE::PFNPEGLDELETECONTEXT )(Display *dpy, GLXContext ctx) |
| typedef void *(* | PE::PFNPEGLGETPROCADDRESS )(const GLubyte *procName) |
| typedef GLXContext(* | PE::PFNPEGLCREATECONTEXTATTRIBSARB )(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list) |
| typedef GLAPI GLboolean(* | PE::PFNPEGLSWAPINTERVAL )(GLint) |
| typedef GLAPI void(* | PE::PFNGLUNIFORMBUFFEREXT )(GLuint program, GLint location, GLuint buffer) |
| typedef GLAPI GLint(* | PE::PFNGLGETUNIFORMBUFFERSIZEEXT )(GLuint program, GLint location) |
| typedef GLAPI GLintptr(* | PE::PFNGLGETUNIFORMOFFSETEXT )(GLuint program, GLint location) |
| typedef GLAPI void(* | PE::PFNGLGENQUERYES )(GLsizei n, GLuint *ids) |
| typedef GLAPI void(* | PE::PFNGLDELETEQUERIES )(GLsizei n, const GLuint *ids) |
| typedef GLAPI void(* | PE::PFNGLISQUERY )(GLuint id) |
| typedef GLAPI void(* | PE::PFNGLBEGINQUERY )(GLenum target, GLuint id) |
| typedef GLAPI void(* | PE::PFNGLENDQUERY )(GLenum target) |
| typedef GLAPI void(* | PE::PFNGLGETQUERYIV )(GLenum target, GLenum pname, GLint *params) |
| typedef GLAPI void(* | PE::PFNGLGETQUERYOBJECTIV )(GLuint id, GLenum pname, GLint *params) |
| typedef GLAPI void(* | PE::PFNGLGETQUERYOBJECTUIV )(GLuint id, GLenum pname, GLuint *params) |
| typedef GLAPI GLhandle(* | PE::PFNGLGETHANDLEARB )(GLenum pname) |
| typedef GLAPI void(* | PE::PFNGLDETACHSHADER )(GLhandle containerObj, GLhandle attachedObj) |
| typedef GLAPI void(* | PE::PFNGLDELETESHADER )(GLhandle obj) |
| typedef GLAPI GLhandle(* | PE::PFNGLCREATESHADER )(GLenum shaderType) |
| typedef GLAPI void(* | PE::PFNGLSHADERSOURCE )(GLhandle shaderObj, GLsizei count, const GLchar **string, const GLint *length) |
| typedef GLAPI void(* | PE::PFNGLCOMPILESHADER )(GLhandle shaderObj) |
| typedef GLAPI GLhandle(* | PE::PFNGLCREATEPROGRAM )() |
| typedef GLAPI void(* | PE::PFNGLATTACHSHADER )(GLhandle containerObj, GLhandle obj) |
| typedef GLAPI void(* | PE::PFNGLLINKPROGRAM )(GLhandle programObj) |
| typedef GLAPI void(* | PE::PFNGLUSEPROGRAM )(GLhandle programObj) |
| typedef GLAPI void(* | PE::PFNGLVALIDATEPROGRAM )(GLhandle programObj) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM1F )(GLint location, GLfloat v0) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM2F )(GLint location, GLfloat v0, GLfloat v1) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM3F )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM4F )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM1I )(GLint location, GLint v0) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM2I )(GLint location, GLint v0, GLint v1) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM3I )(GLint location, GLint v0, GLint v1, GLint v2) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM4I )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM1FV )(GLint location, GLsizei count, const GLfloat *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM2FV )(GLint location, GLsizei count, const GLfloat *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM3FV )(GLint location, GLsizei count, const GLfloat *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM4FV )(GLint location, GLsizei count, const GLfloat *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM1IV )(GLint location, GLsizei count, const GLint *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM2IV )(GLint location, GLsizei count, const GLint *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM3IV )(GLint location, GLsizei count, const GLint *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM4IV )(GLint location, GLsizei count, const GLint *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORMMATRIX2FV )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORMMATRIX3FV )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef GLAPI void(* | PE::PFNGLUNIFORMMATRIX4FV )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef GLAPI void(* | PE::PFNGLGETOBJECTPARAMETERFVARB )(GLhandle obj, GLenum pname, GLfloat *params) |
| typedef GLAPI void(* | PE::PFNGLGETOBJECTPARAMETERIVARB )(GLhandle obj, GLenum pname, GLint *params) |
| typedef GLAPI void(* | PE::PFNGLGETSHADERIV )(GLhandle obj, GLenum pname, GLint *params) |
| typedef GLAPI void(* | PE::PFNGLGETPROGRAMIV )(GLhandle prog, GLenum pname, GLint *params) |
| typedef GLAPI void(* | PE::PFNGLGETSHADERINFOLOG )(GLhandle obj, GLsizei maxLength, GLsizei *length, GLchar *infoLog) |
| typedef GLAPI void(* | PE::PFNGLGETATTACHEDSHADERS )(GLhandle containerObj, GLsizei maxCount, GLsizei *count, GLhandle *obj) |
| typedef GLAPI GLint(* | PE::PFNGLGETUNIFORMLOCATION )(GLhandle programObj, const GLchar *name) |
| typedef GLAPI void(* | PE::PFNGLGETACTIVEUNIFORM )(GLhandle programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef GLAPI void(* | PE::PFNGLGETUNIFORMFV )(GLhandle programObj, GLint location, GLfloat *params) |
| typedef GLAPI void(* | PE::PFNGLGETUNIFORMIV )(GLhandle programObj, GLint location, GLint *params) |
| typedef GLAPI void(* | PE::PFNGLGETSHADERSOURCE )(GLhandle obj, GLsizei maxLength, GLsizei *length, GLchar *source) |
| typedef GLAPI void(* | PE::PFNGLBEGINCONDITIONALRENDER )(GLuint, GLenum) |
| typedef GLAPI void(* | PE::PFNGLENDCONDITIONALDENDER )(void) |
| typedef GLAPI void(* | PE::PFNGLENABLEVERTEXATTRIBARRAY )(GLuint index) |
| typedef GLAPI void(* | PE::PFNGLDISABLEVERTEXATTRIBARRAY )(GLuint index) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBPOINTER )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
| typedef GLAPI void(* | PE::PFNGLDRAWELEMENTS )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB1F )(GLuint index, GLfloat v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB1S )(GLuint index, GLshort v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB1D )(GLuint index, GLdouble v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB2F )(GLuint index, GLfloat v0, GLfloat v1) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB2S )(GLuint index, GLshort v0, GLshort v1) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB2D )(GLuint index, GLdouble v0, GLdouble v1) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB3F )(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB3S )(GLuint index, GLshort v0, GLshort v1, GLshort v2) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB3D )(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4F )(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4S )(GLuint index, GLshort v0, GLshort v1, GLshort v2, GLshort v3) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4D )(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4NUB )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB1FV )(GLuint index, GLfloat *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB1SV )(GLuint index, GLshort *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB1DV )(GLuint index, GLdouble *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB2FV )(GLuint index, GLfloat *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB2SV )(GLuint index, GLshort *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB2DV )(GLuint index, GLdouble *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB3FV )(GLuint index, GLfloat *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB3SV )(GLuint index, GLshort *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB3DV )(GLuint index, GLdouble *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4FV )(GLuint index, GLfloat *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4SV )(GLuint index, GLshort *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4DV )(GLuint index, GLdouble *v0) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4BV )(GLuint index, const GLbyte *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4UBV )(GLuint index, const GLubyte *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4USV )(GLuint index, const GLushort *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4UIV )(GLuint index, const GLuint *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4NBV )(GLuint index, const GLbyte *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4NSV )(GLuint index, const GLshort *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4NIV )(GLuint index, const GLint *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4NUBV )(GLuint index, const GLubyte *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4NUSV )(GLuint index, const GLushort *v) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIB4NUIV )(GLuint index, const GLuint *v) |
| typedef GLAPI void(* | PE::PFNGLGETVERTEXATTRIBDV )(GLuint index, GLenum pname, GLdouble *params) |
| typedef GLAPI void(* | PE::PFNGLGETVERTEXATTRIBFV )(GLuint index, GLenum pname, GLfloat *params) |
| typedef GLAPI void(* | PE::PFNGLGETVERTEXATTRIBIV )(GLuint index, GLenum pname, GLint *params) |
| typedef GLAPI void(* | PE::PFNGLGETVERTEXATTRIBPOINTERV )(GLuint index, GLenum pname, GLvoid **pointer) |
| typedef GLAPI void(* | PE::PFNGLBINDATTRIBLOCATION )(GLhandle programObj, GLuint index, const GLchar *name) |
| typedef GLAPI void(* | PE::PFNGLGETACTIVEATTRIB )(GLhandle programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef GLAPI GLint(* | PE::PFNGLGETATTRIBLOCATION )(GLhandle programObj, const GLchar *name) |
| typedef GLAPI void(* | PE::PFNGLBINDVERTEXARRAY )(GLuint array) |
| typedef GLAPI void(* | PE::PFNGLDELETEVERTEXARRAYS )(GLsizei n, const GLuint *arrays) |
| typedef GLAPI void(* | PE::PFNGLGENVERTEXARRAYS )(GLsizei n, const GLuint *arrays) |
| typedef GLAPI GLboolean(* | PE::PFNGLISVERTEXARRAY )(GLuint array) |
| typedef GLAPI void(* | PE::PFNGLBINDFRAGDATALOCATIONEXT )(GLuint program, GLuint colorNumber, const GLchar *name) |
| typedef GLAPI void(* | PE::PFNGLBINDBUFFERARB )(GLenum target, GLuint buffer) |
| typedef GLAPI void(* | PE::PFNGLDELETEBUFFERS )(GLsizei n, const GLuint *buffers) |
| typedef GLAPI void(* | PE::PFNGLGENBUFFERS )(GLsizei n, GLuint *buffers) |
| typedef GLAPI GLboolean(* | PE::PFNGLISBUFFER )(GLuint buffer) |
| typedef GLAPI void(* | PE::PFNGLBUFFERDATA )(GLenum target, GLsizei size, const GLvoid *data, GLenum usage) |
| typedef GLAPI void(* | PE::PFNGLBUFFERSUBDATA )(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
| typedef GLAPI void(* | PE::PFNGLGETBUFFERSUBDATA )(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
| typedef GLAPI GLvoid *(* | PE::PFNGLMAPBUFFER )(GLenum target, GLenum access) |
| typedef GLAPI GLboolean(* | PE::PFNGLUNMAPBUFFER )(GLenum target) |
| typedef GLAPI void(* | PE::PFNGLGETBUFFERPARAMETERIV )(GLenum target, GLenum pname, GLint *params) |
| typedef GLAPI void(* | PE::PFNGLGETBUFFERPOINTERV )(GLenum target, GLenum pname, GLvoid **params) |
| typedef GLAPI void(* | PE::PFNGLCOLORMASKI )(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) |
| typedef GLAPI void(* | PE::PFNGLGETBOOLEANI_V )(GLenum, GLuint, GLboolean *) |
| typedef GLAPI void(* | PE::PFNGLGETINTEGERI_V )(GLenum, GLuint, GLint *) |
| typedef GLAPI void(* | PE::PFNGLENABLEI )(GLenum, GLuint) |
| typedef GLAPI void(* | PE::PFNGLDISABLEI )(GLenum, GLuint) |
| typedef GLAPI GLboolean(* | PE::PFNGLISENABLEDI )(GLenum, GLuint) |
| typedef GLAPI void(* | PE::PFNGLBEGINTRANSFORMFEEDBACK )(GLenum) |
| typedef GLAPI void(* | PE::PFNGLENDTRANSFORMFEEDBACK )(void) |
| typedef GLAPI void(* | PE::PFNGLBINDBUFFERRANGE )(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) |
| typedef GLAPI void(* | PE::PFNGLBINDBUFFERBASE )(GLenum, GLuint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLTRANSFORMFEEDBACKVARYINGS )(GLuint, GLsizei, const GLint *, GLenum) |
| typedef GLAPI void(* | PE::PFNGLGETTRANSFORMFEEDBACKVARYING )(GLuint, GLuint, GLint *) |
| typedef GLAPI void(* | PE::PFNGLCLAMPCOLOR )(GLenum, GLenum) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIVI1I )(GLuint, GLint) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIVI2I )(GLuint, GLint, GLint) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIVI3I )(GLuint, GLint, GLint, GLint) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIVI4I )(GLuint, GLint, GLint, GLint, GLint) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIVI1UI )(GLuint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIVI2UI )(GLuint, GLuint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIVI3UI )(GLuint, GLuint, GLuint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIVI4UI )(GLuint, GLuint, GLuint, GLuint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBI1IV )(GLuint, const GLint *) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBI2IV )(GLuint, const GLint *) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBI3IV )(GLuint, const GLint *) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBI4IV )(GLuint, const GLint *) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBI1UIV )(GLuint, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBI2UIV )(GLuint, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBI3UIV )(GLuint, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBI4UIV )(GLuint, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLGLVERTEXATTRIBI4BV )(GLuint, const GLbyte *) |
| typedef GLAPI void(* | PE::PFNGLGLVERTEXATTRIBI4SV )(GLuint, const GLshort *) |
| typedef GLAPI void(* | PE::PFNGLGLVERTEXATTRIBI4UBV )(GLuint, const GLubyte *) |
| typedef GLAPI void(* | PE::PFNGLGLVERTEXATTRIBI4USV )(GLuint, const GLushort *) |
| typedef GLAPI void(* | PE::PFNGLVERTEXATTRIBIPOINTER )(GLuint, GLint, GLenum, GLsizei, GLsizei, const GLvoid *) |
| typedef GLAPI void(* | PE::PFNGLGETVERTEXATTRIBIIV )(GLuint, GLenum, GLint *) |
| typedef GLAPI void(* | PE::PFNGLGETVERTEXATTRIBIUIV )(GLuint, GLenum, GLuint *) |
| typedef GLAPI void(* | PE::PFNGLGETUNIFORMUIV )(GLuint, GLint, GLuint *) |
| typedef GLAPI void(* | PE::PFNGLBINDFRAGDATALOCATION )(GLuint, GLuint, const GLchar *) |
| typedef GLAPI void(* | PE::PFNGLGETFRAGDATALOCATION )(GLuint, const GLchar *) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM1UI )(GLint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM2UI )(GLint, GLuint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM3UI )(GLint, GLuint, GLuint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLUNIFORM4UI )(GLint, GLuint, GLuint, GLuint, GLuint) |
| typedef GLAPI void(* | PE::PFNGLUINFORM1UIV )(GLint, GLsizei, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLUINFORM2UIV )(GLint, GLsizei, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLUINFORM3UIV )(GLint, GLsizei, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLUINFORM4UIV )(GLint, GLsizei, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLTEXPARAMETERIIV )(GLenum, GLenum, const GLint *) |
| typedef GLAPI void(* | PE::PFNGLTEXPARAMETERIUIV )(GLenum, GLenum, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLGETTEXPARAMETERIIV )(GLenum, GLenum, GLint *) |
| typedef GLAPI void(* | PE::PFNGLGETTEXPARAMETERIUIV )(GLenum, GLenum, GLuint *) |
| typedef GLAPI void(* | PE::PFNGLCLEARBUFFERIV )(GLenum, GLint, const GLint *) |
| typedef GLAPI void(* | PE::PFNGLCLEARBUFFERUIV )(GLenum, GLint, const GLuint *) |
| typedef GLAPI void(* | PE::PFNGLCLEARBUFFERFV )(GLenum, GLint, const GLfloat *) |
| typedef GLAPI void(* | PE::PFNGLCLEARBUFFERFI )(GLenum, GLint, GLfloat, GLint) |
| typedef GLAPI const GLubyte *(* | PE::PFNGLGETSTRINGI )(GLenum, GLuint) |
Функции |
| bool | PE::PEpreInitOGL () |
| bool | PE::PEinitBaseOGL () |
| bool | PE::PEinitOGLFuncs () |
| bool | PE::PEdestroyOGL (HDC hDC, HGLRC hRC) |